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RESUME
EXPERIENCE
Starling Watch
3D Character Animator
February 2024 - Current
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Create interactive and appealing 3D character animations
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Communicate effectively in a team environment with project director, designer, and advisor
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Ability to be open and receptive to feedback and execute necessary changes in a timely manner
Apex Systems + Pro Unlimited
Data Imagery Editor
June 2022 - May 2023
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Efficiently identify and correct issues by annotating 2D imagery
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Optimize existing processes in order to meet client’s goals
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Skillfully analyze and remedy deficiencies by making 3D generated data
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Communicate effectively in a team environment in order to increase productivity
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Use comparative analysis to establish conformity throughout projects
Self QA designed tasks prior to completion -
Ability to be open and receptive to feedback and execute necessary changes in a timely manner
PROJECTS
Bata (Video Game)
Director and VFX Lead
July 2020 - July 2021
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Directed the story, style, and design of a 2.5D sidescroller video game about a child and their emotions.
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Collaborated and communicated with animators, visual development artists, programmers, the game designer, the music composer, and the producer to develop the game in Unity.
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Produced particle effects using a combination of Adobe Photoshop and Unity's built-in particle effects system and unlit shader graph.
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Developed the initial story and style of the game.
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Provided feedback to all work that was developed for the game.
ROWDY RUMBLE (Video Game)
2D Gameplay Animator
May 2019 - July 2020
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Worked as a gameplay animator for a senior thesis project.
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Practiced figure drawing, pose design, and fighting game animation.
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Animated attack moves in Toon Boom Harmony for prototype character, Robucky, and Bellectric.
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Helped explore various move-sets for Bellectirc.
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Cleaned up animation using Adobe Photoshop.
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Communicated with the Director and Lead Animator for Rowdy Rumble by receiving and addressing their feedback.
KAERU (Short Film)
2D Effects Animator
January 2019 - May 2019
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Volunteered as a 2D effects animator for a senior thesis project.
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Animated water effects in Toon Boo Harmony such as water ripples, bubbles, and a crashing wave.
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Cleaned up and colored animation using Toon Boom Harmony.
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Communicated with the Lead 2D Effects Animator for Kaeru by receiving and addressing their feedback.
VEGGIE PALS (Short Film)
2D Character Animator
April 2017 - May 2017
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Collaborated on a class project to produce an animated short film.
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Animated a couple of the shots for the short film.
YAK ATTACK (Short Film)
2D Animator
January 2017 - May 2017
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Volunteered as a 2D animator for a senior thesis project.
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Animated a shot for the short film.
EDUCATION
iAnimate
April 2023 - September 2023
Animation Mentor
September 2022 - February 2023
San Jose State University, San Jose, CA
BFA Animation/Illustration
August 2016 - May 2021
TECH SKILLS
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Autodesk Maya
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Toon Boom Harmony
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Adobe Animate
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Adobe Photoshop
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Adobe Premiere
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Blender
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Aseprite
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Unity
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Unreal
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Godot
SOFT SKILLS
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Creative
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Detail-Oriented
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Team Player
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Communicative
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Self-Motivated
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Organized
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Responsible
INTERESTS
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Animation
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Game Development
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Video Games
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Dungeons and Dragons
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Golf
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Bowling
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Volleyball
ANIMATION CHALLENGES
24 Hour Ultimate Animation Challenge (Animation Challenge)
3D Character Animator
March 2021
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Collaborated with a group of students to produce a short animation sequence (within 24 hours) based on the theme of "space, giant, potion".
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Offered and received feedback on animations.
48 Hour Animation Jam 3 (Game Animation Challenge)
3D Character Animator
March 2020
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Coordinated and collaborated with a group of students on animating 4 game cycle animations (within 48 hours) based around the theme of "villain".
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Animated an Idle Animation with a Cycle Breaker.
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Assigned each team member with an animation to create for the challenge.
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Offered and received feedback on animations.
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Created a schedule to help structure work time and break periods.
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Assisted in maintaining team motivation and morale.
24 HOUR CHALLENGE 2019 (Short Film Contest)
2D Character Animator
October 2019
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Collaborated with a group of students on animating a 30-second short film (within 24 hours) based on the theme of family.
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Created a schedule in Google Calendars to help guide the team progress in completing the film on time.
24 HOUR CHALLENGE 2018 (Short Film Contest)
2D Character and Effects Animator
October 2018
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Collaborated with a group of students on animating a 30-second short film (within 24 hours) based on the theme of empathy.
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